Overwatch Journal 3

Yesterday, I streamed some Overwatch matches in two different sessions. One was in the afternoon, the other was late at night, one was an embarrassing display of ineptitude, the other was pretty freakin’ cool. This is a good way of illustrating just how my experience with Overwatch has been.

Last week, Blizzard released its latest update for Overwatch, which brought some much needed changes to the game’s competitive mode, updates to characters, and a whole new support character. Update notes can be found here.

One of my favorite things about this update is the restriction of one character per team in competitive play. I was recently in a team that consisted of 5 Tracers (!) and my Zarya, it was not a fun match at all. Eventually, my teammates changed characters, but by then it was too late, and we had not accomplished a single objective, thus losing the match, and losing ranking. Thankfully this sort of thing will not happen again.

Another thing that happens a lot (and which I have repeated on the podcast and here) is the lack of team play. Several times I find myself attempting to take on the opposing team to gain the objective, only to get killed, as my teammates are running around the map chasing someone from the opposing teamĀ  in order to get a kill. Being that the objectives must be gained within a time limit, this is extremely frustrating. Before, I would hold back from speaking into the team’s voice chat (as in console play it seems to be very underused), but now I can’t help myself from reminding people there is an objective to take over (or that support characters need to help their teammates, or…). This cannot be resolved with a single update, but with time, I hope that the people playing this game, and future players, will understand that this is not Call of Duty.

But Bullit Bobomb, why do you keep playing this game if you have so many complaints?

I play this game pretty much daily, because when you get in a team of players who know what to do, matches become fluid and intense. One way to describe this is to think about two squads of fighter jets dog fighting over some mountain range, they engage in battle, narrowly missing colliding with each other and the topography, moving fluidly in an out of range of fire, and a few intense minutes later, one squad is left victorious. It’s a hell of a rush that keeps you coming back for more. And here I am, still writing and thinking about it.